#pragma once

#include <stdio.h>
#include <string.h>

#define ROW 10
#define COL 10

#define PLAYER1 1
#define PLAYER2 2

#define NEXT        0
#define PLAYER1_WIN 1
#define PLAYER2_WIN 2
#define DRAW        3


enum Dir{
    LEFT,
    RIGHT,
    UP,
    DOWN,
    LEFT_UP,
    LEFT_DOWN,
    RIGHT_UP,
    RIGHT_DOWN
};


void Menu();
void Game();
